Empty result handling
Transducible processes such as foldl
try to do the right thing even when init
is not given, if the given binary operation step
is supported by InitialValues.jl (for example, +
, *
, &
, and |
are supported). However, those functions throw an exception if the given collection is empty or filtered out by the transducers:
using Transducers
add1(x) = x + 1
foldl(*, Map(add1), [])
ERROR: EmptyResultError: Reducing function `*` is never called.
The input collection is empty or the items are all filtered out by some transducer(s). It is recommended to specify `init` to avoid this kind of errors.
To write robust code, it is recommended to use init
if there is a reasonable default. However, it may be useful to postpone "materializing" the result. In such case, Init
can be used as a placeholder.
result = foldl(*, Map(add1), [], init=Init)
init=Init
is a short-hand notation of init=Init(*)
(so that *
does not have to be repeated):
@assert result === foldl(*, Map(add1), [], init=Init(*))
Note also that transduce
can be used for passing init
as a positional argument:
@assert result === transduce(Map(add1), Completing(*), Init, [])
Since the input collection []
is empty, result
is Init(*)
(which is an InitialValues.InitialValue
):
using InitialValues: InitialValue
@assert result::InitialValue === Init(*)
Init(*)
is the left identity of *
. Multiplying it with any x
from right returns x
as-is. This property may be useful, e.g., if result
is known to be a scalar that is multiplied by a matrix just after the foldl
:
result * ones(2, 2)
2×2 Matrix{Float64}:
1.0 1.0
1.0 1.0
The identities Init(*)
and Init(+)
can be convert
ed to numbers:
convert(Int, Init(*))
1
Init(*)
can also be convert
ed to a String
:
convert(String, Init(*))
""
This means that no special code is required if the result is going to be stored into, e.g., an Array
or a struct
:
xs = [true, true]
xs[1] = Init(+)
xs
2-element Vector{Bool}:
0
1
They can be converted into numbers also by using Integer
:
Integer(Init(+))
0
or float
:
float(Init(*))
1.0
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